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Issue description:
When adding keys to multiple actions in a row in Input Map, the next key can be added to the same action as the previous one instead of the action that was selected.
Seems related to #44155 but I'm adding a separate issue since the repro is a bit different, to make sure this case gets fixed as well.
Steps to reproduce:
Open Project Settings in a new project
Go to Input Map tab
Click the + icon on ui_left action
Select Key
Press A
Click OK
Immediately press the + icon on ui_right action
Select Key
Press D
Click OK
Observe D key added to ui_left instead of ui_right
Minimal reproduction project:
n/a
The text was updated successfully, but these errors were encountered:
Godot version:
Master 44a8824
OS/device including version:
Windows 10
Issue description:
When adding keys to multiple actions in a row in Input Map, the next key can be added to the same action as the previous one instead of the action that was selected.
Seems related to #44155 but I'm adding a separate issue since the repro is a bit different, to make sure this case gets fixed as well.
Steps to reproduce:
ui_left
actionui_right
actionui_left
instead ofui_right
Minimal reproduction project:
n/a
The text was updated successfully, but these errors were encountered: