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File.open autocompletes enum from _File #41622

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KoBeWi opened this issue Aug 30, 2020 · 6 comments
Closed

File.open autocompletes enum from _File #41622

KoBeWi opened this issue Aug 30, 2020 · 6 comments

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@KoBeWi
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KoBeWi commented Aug 30, 2020

Godot version:

3.2.3 rc4

Issue description:

DklUxw1kSb

@vnen
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vnen commented Aug 31, 2020

Wait, this is in 3.2? @ThakeeNathees maybe this related to one of your changes to code completion?

@vnen vnen modified the milestones: 4.0, 3.2 Aug 31, 2020
@ThakeeNathees
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this is reproducible since 3.2.0-stable. possibly #26990 will fix this.

@vnen
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vnen commented Sep 3, 2020

Oh, so it's older. But the namespace change won't be added to 3.2. This needs a workaround like what happens for other cases.

@me2beats
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Still in 3.4 beta. I can see many newcomers get confused when they see this in completion popup then get the error

@akien-mga akien-mga modified the milestones: 3.3, 3.4 Sep 27, 2021
@akien-mga
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This is fixed in 4.0 by using a proper namespace for these core singletons. But a workaround for 3.x would still be good.

@akien-mga akien-mga modified the milestones: 3.4, 3.5 Nov 8, 2021
@KoBeWi KoBeWi modified the milestones: 3.5, 3.x Apr 23, 2024
@HolonProduction
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Not reproducible in v3.6.stable.official [de2f0f1], closing this as completed.

@HolonProduction HolonProduction modified the milestones: 3.x, 3.6 Sep 13, 2024
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