-
-
Notifications
You must be signed in to change notification settings - Fork 21.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Godot 3.2.2.stable crashes when importing an empty Blender's FBX file #40959
Comments
Happens also in 4.0.dev.custom_build. 5d880bf
File - just remove .zip extension |
Are you able to test your models with #39418 ? This is the next revision of the FBX importer. The fbx pr is waiting for the release of 3.2 stable before merging. |
This fixes crash, but also introduced leak
|
tested in #47880 the leak is gone for me, and an empty file imports, i think we should run another set of tests to be sure all leaks are gone! post merging |
Fixed by #47880. |
Godot version:
Linux, Godot 3.2.2.stable, Blender 2.82
Steps to reproduce:
I know it's all because my fbx file is empty but I think it can be fixed, right? :)
The text was updated successfully, but these errors were encountered: