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My game crashes only in the HTML5 release version #40704

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MatiasVME opened this issue Jul 25, 2020 · 1 comment
Closed

My game crashes only in the HTML5 release version #40704

MatiasVME opened this issue Jul 25, 2020 · 1 comment

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@MatiasVME
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Godot version:

3.2.3.rc1.official

OS/device including version:

GLES2 / Linux (KDE Neon)

Issue description:

Hello, everybody! (Sorry for my english)

I wanted to report a bug related to a crash that happens only in the release version of HTML5 and it seems that other export releases also happen (so we were watching with my group).

I don't know the bugs, I didn't know how to see the bugs in a release version of html5, sorry about that.

In the debug version I didn't make the bug happen.

Steps to reproduce:

Play the release version (Sometimes crashing)

Here a video:

https://youtu.be/th9VveK1gUU

Minimal reproduction project:

Crazy Crabs - HTML5 - v1.1.2 (release).zip

Crazy Crabs - HTML5 - v1.1.2 (debug).zip

Code.zip

@Calinou
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Calinou commented Jul 25, 2020

Duplicate of #28922. Check your code for possibly dangling Variants, as these are only fixed in debug builds as of 3.2.2. (The master branch has been refactored to include a dangling Variant fix that also works in projects exported in release mode.)

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