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TextEdit node does not allow to enter UTF-8 symbols #40005

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albertas opened this issue Jun 30, 2020 · 2 comments
Closed

TextEdit node does not allow to enter UTF-8 symbols #40005

albertas opened this issue Jun 30, 2020 · 2 comments

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@albertas
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Godot version:
3.2.2

OS/device including version:
Ubuntu 18.04

Issue description: (what happened, and what was expected):
Added TextInput node, started project, focused TextInput node, entered UTF-8 characters.
Happened: UTF-8 characters were ignored - only ASCII characters were added to TextInput.
Expected: UTF-8 characters added to TextInput.

@OverloadedOrama
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Are you using the default font? AFAIK, it doesn't support UTF-8 characters. You could try finding a font that does.

@Calinou
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Calinou commented Jul 1, 2020

Closing, as this is very likely related to the default font in use. This will be (mostly) fixed by #39603. In the meantime, you can use almost any TTF/OTF font you can find online.

See also godotengine/godot-proposals#591, which should improve the discoverability of this issue.

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