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Node add in animationTree just mix and no add. #35474

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Vicmas21 opened this issue Jan 23, 2020 · 5 comments
Closed

Node add in animationTree just mix and no add. #35474

Vicmas21 opened this issue Jan 23, 2020 · 5 comments

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@Vicmas21
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Vicmas21 commented Jan 23, 2020

Godot version: 3.2 rc2

OS/device including version: Window 7 Ultimate Intel HD Graphic 3th generation

Issue description: The Node add in animationTree just mix positions, rotations and scales and no add this

Steps to reproduce: use the animationTree and change between add and blend states for test the node that do samething

Minimal reproduction project:
Add is Equal to Mix.zip

When try add a animation to other animation just do a interpolation between this...
sc4
sc2
sc1
sc3

@groud
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groud commented Jan 23, 2020

Please fill in the issue template instead of removing it.
I will reopen when this is done.

@groud groud closed this as completed Jan 23, 2020
@groud groud added the archived label Jan 23, 2020
@Vicmas21
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Thanks you for say me, is that I am try of add a animation of look around to animation of walk and just blend this...

@Vicmas21
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Please, reopen this

@KoBeWi
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KoBeWi commented Dec 12, 2020

Can anyone still reproduce this bug in Godot 3.2.3 or any later release?

@Calinou
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Calinou commented Dec 13, 2020

Duplicate of #37661.

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