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Node add in animationTree just mix and no add. #35474
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Please fill in the issue template instead of removing it. |
Thanks you for say me, is that I am try of add a animation of look around to animation of walk and just blend this... |
Please, reopen this |
Can anyone still reproduce this bug in Godot 3.2.3 or any later release? |
Duplicate of #37661. |
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Godot version: 3.2 rc2
OS/device including version: Window 7 Ultimate Intel HD Graphic 3th generation
Issue description: The Node add in animationTree just mix positions, rotations and scales and no add this
Steps to reproduce: use the animationTree and change between add and blend states for test the node that do samething
Minimal reproduction project:
Add is Equal to Mix.zip
When try add a animation to other animation just do a interpolation between this...
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