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If the code still have problem.I think it may the program didn't do the type casting, so try another way to do the type casting. For example convert boolen into string: .toString()
Godot version:
3.1.1.stable.official
3.2.alpha2.official
OS/device including version:
5.2.20-1-MANJARO
Issue description:
See examples:
It works (but the icon is wrong, by the way):
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