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Model with bone and animation crash device for stable but running fine for alpha. GLES2 #27232
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model with animation player will not crash, but if the model have bone and the bone get animated with animation player, device will crash |
#25365
Summary, it only working when the model dont have skeleton AND animation. |
no, model with simple animation with keyframe is fine for both device. only model with bone and the bone get animated is crashing the device. LOL your device is not cursed. |
On my phone, the model with skeleton and no animation is crashing. When you run the game, you can pick 3 scene: |
Oh, and sorry im using my own project to test. |
Seems to be a duplicate of #26972. |
Godot version: 3.1 stable
OS/device including version: Android/ samsung j 7 core, xiaomi redmi 4 pro
Issue description: when exporting with 3.1 alpha project working fine but with 3.1 stable and RC 2 and 3 game just crashed. i don't know previous beta version working or not.
Steps to reproduce: export minimal project with GLES 2 godot 3.1 alpha and stable. run the game on device and boom.
Minimal reproduction project: inside the project there is logcat when device crash.
simple-bug.zip
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