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beta 10 solved the compatibility issue but for some reason it only works when adb is connected
since it does works when i connect adb i can't provide a logcat
The text was updated successfully, but these errors were encountered:
since it does works when i connect adb i can't provide a logcat
adb logcat gives you the system's log since the device last booted, so you should be able to make it crash without adb connected, then connect adb and use adb logcat to retrieve logs include that of said crash.
It's not clear what we can do for this issue, but I haven't seen other similar reports so it must have been quite specific.
I'll close for now. If you can still reproduce this issue in latest 3.2 builds, you can retrieve logs since the last boot with adb logcat, which should include any Godot crash that happened in between.
Godot version:
3.1 beta 10
OS/device including version:
X96 (S905x) tv box (android 6.0.1)
Mali 450 MP gpu
followed from #26424 but not related
beta 10 solved the compatibility issue but for some reason it only works when adb is connected
since it does works when i connect adb i can't provide a logcat
The text was updated successfully, but these errors were encountered: