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Is this something that already been suggested?
I think it would be nice, but maybe it becomes to accessible ?
But i definitely think that we should be able to move those windows that are stuck down there :P
Please excuse my spelling :P
The text was updated successfully, but these errors were encountered:
Moving window sounds related to #19197 (undocking and multi-window).
Another way would be to place the ShaderGraph in the main screen and render the current scene below the graph (but I wonder if it's wise to put it next to 2D/3D/script/assetlib, is it really such an important part of the editor to the point of always being there? Maybe only when a shadergraph is selected).
maybe this even closes this issue. If not I think it should be rephrased to be more specific what your desired setup would be?
akien-mga
changed the title
[Suggestion] Shortcut to shader editor, ability to move window
Shortcut to shader editor, ability to move window
Jul 17, 2018
Shortcut to shader editor: there's already a tab for it in the bottom panel. It's a contextual editor plugin so it can't be made a main plugin like the 2D and 3D viewports or the Script editor - it's only shown when editing the related resource.
Is this something that already been suggested?
I think it would be nice, but maybe it becomes to accessible ?
But i definitely think that we should be able to move those windows that are stuck down there :P
Please excuse my spelling :P
The text was updated successfully, but these errors were encountered: