Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Can't reassign Cut command (Ctrl+X always cuts) #17927

Closed
AlansCodeLog opened this issue Apr 2, 2018 · 1 comment · Fixed by #43663 or #44181
Closed

Can't reassign Cut command (Ctrl+X always cuts) #17927

AlansCodeLog opened this issue Apr 2, 2018 · 1 comment · Fixed by #43663 or #44181

Comments

@AlansCodeLog
Copy link

Godot version:
3.0.2

OS/device including version:
Windows 10 64bit

Issue description:
I like to use Control+X for redo but I can't seem to override the shortcut for it. In the Script Editor > Edit menu, it shows up correctly and pressing it there works, but pressing Control+X still cuts the line and doesn't redo.

Even just removing the Control+X assignment doesn't work, it still cuts.

Tested on "blank" install (removed user prefs, let it remake it's own, then removed cut command) as well.

Steps to reproduce:
These are the preferences that were changed in the editor-settings-3.tres file on a clean install after removing the cut command assignment from the editor.

shortcuts = [ "script_text_editor/capitalize", SubResource( 1 ), "script_text_editor/convert_to_lowercase", SubResource( 2 ), "script_text_editor/convert_to_uppercase", SubResource( 3 ), "script_text_editor/cut", null, "script_text_editor/redo", SubResource( 4 ) ]
@Calinou
Copy link
Member

Calinou commented Jun 7, 2020

Closing in favor of #29490 as it essentially tracks the same issue.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment