diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 98836db157b2..101717966ecc 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -52,6 +52,13 @@
Returns an individual bit on the rendering layer mask.
+
+
+
+ Returns a list of the visible embedded [Window]s inside the viewport.
+ [b]Note:[/b] [Window]s inside other viewports will not be listed.
+
+
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 180efaaa603c..41034466f948 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2439,6 +2439,7 @@ Window *Viewport::get_base_window() const {
return w;
}
+
void Viewport::_gui_remove_focus_for_window(Node *p_window) {
if (get_base_window() == p_window) {
gui_release_focus();
@@ -3656,6 +3657,15 @@ bool Viewport::is_embedding_subwindows() const {
return gui.embed_subwindows_hint;
}
+TypedArray Viewport::get_embedded_subwindows() const {
+ TypedArray windows;
+ for (int i = 0; i < gui.sub_windows.size(); i++) {
+ windows.append(gui.sub_windows[i].window);
+ }
+
+ return windows;
+}
+
void Viewport::subwindow_set_popup_safe_rect(Window *p_window, const Rect2i &p_rect) {
int index = _sub_window_find(p_window);
ERR_FAIL_COND(index == -1);
@@ -4384,6 +4394,7 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_embedding_subwindows", "enable"), &Viewport::set_embedding_subwindows);
ClassDB::bind_method(D_METHOD("is_embedding_subwindows"), &Viewport::is_embedding_subwindows);
+ ClassDB::bind_method(D_METHOD("get_embedded_subwindows"), &Viewport::get_embedded_subwindows);
ClassDB::bind_method(D_METHOD("set_canvas_cull_mask", "mask"), &Viewport::set_canvas_cull_mask);
ClassDB::bind_method(D_METHOD("get_canvas_cull_mask"), &Viewport::get_canvas_cull_mask);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 1e107ea99c6e..346dc6af7e0f 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -653,6 +653,7 @@ class Viewport : public Node {
void set_embedding_subwindows(bool p_embed);
bool is_embedding_subwindows() const;
+ TypedArray get_embedded_subwindows() const;
void subwindow_set_popup_safe_rect(Window *p_window, const Rect2i &p_rect);
Rect2i subwindow_get_popup_safe_rect(Window *p_window) const;