diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index 11ef27178b83..bdf2f18431f9 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -18,10 +18,20 @@
# Alternative syntax (same result as above).
animation_tree["parameters/OneShot/request"] = AnimationNodeOneShot.ONE_SHOT_REQUEST_ABORT
+ # Abort child animation with fading out connected to "shot" port.
+ animation_tree.set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FADE_OUT)
+ # Alternative syntax (same result as above).
+ animation_tree["parameters/OneShot/request"] = AnimationNodeOneShot.ONE_SHOT_REQUEST_FADE_OUT
+
# Get current state (read-only).
- animation_tree.get("parameters/OneShot/active"))
+ animation_tree.get("parameters/OneShot/active")
# Alternative syntax (same result as above).
animation_tree["parameters/OneShot/active"]
+
+ # Get current internal state (read-only).
+ animation_tree.get("parameters/OneShot/internal_active")
+ # Alternative syntax (same result as above).
+ animation_tree["parameters/OneShot/internal_active"]
[/gdscript]
[csharp]
// Play child animation connected to "shot" port.
@@ -30,8 +40,14 @@
// Abort child animation connected to "shot" port.
animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_ABORT);
+ // Abort child animation with fading out connected to "shot" port.
+ animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FADE_OUT);
+
// Get current state (read-only).
animationTree.Get("parameters/OneShot/active");
+
+ // Get current internal state (read-only).
+ animationTree.Get("parameters/OneShot/internal_active");
[/csharp]
[/codeblocks]
@@ -50,11 +66,17 @@
If [member autorestart] is [code]true[/code], a random additional delay (in seconds) between 0 and this value will be added to [member autorestart_delay].
+
+ Determines how cross-fading between animations is eased. If empty, the transition will be linear.
+
- The fade-in duration. For example, setting this to [code]1.0[/code] for a 5 second length animation will produce a crossfade that starts at 0 second and ends at 1 second during the animation.
+ The fade-in duration. For example, setting this to [code]1.0[/code] for a 5 second length animation will produce a cross-fade that starts at 0 second and ends at 1 second during the animation.
+
+
+ Determines how cross-fading between animations is eased. If empty, the transition will be linear.
- The fade-out duration. For example, setting this to [code]1.0[/code] for a 5 second length animation will produce a crossfade that starts at 4 second and ends at 5 second during the animation.
+ The fade-out duration. For example, setting this to [code]1.0[/code] for a 5 second length animation will produce a cross-fade that starts at 4 second and ends at 5 second during the animation.
The blend type.
@@ -70,6 +92,9 @@
The request to stop the animation connected to "shot" port.
+
+ The request to fade out the animation connected to "shot" port.
+
Blends two animations. See also [AnimationNodeBlend2].
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 09eb2beba20f..5936fbc2c088 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -232,19 +232,20 @@ AnimationNodeSync::AnimationNodeSync() {
}
////////////////////////////////////////////////////////
-
void AnimationNodeOneShot::get_parameter_list(List *r_list) const {
r_list->push_back(PropertyInfo(Variant::BOOL, active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_READ_ONLY));
- r_list->push_back(PropertyInfo(Variant::INT, request, PROPERTY_HINT_ENUM, ",Fire,Abort"));
+ r_list->push_back(PropertyInfo(Variant::BOOL, internal_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_READ_ONLY));
+ r_list->push_back(PropertyInfo(Variant::INT, request, PROPERTY_HINT_ENUM, ",Fire,Abort,Fade Out"));
r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, fade_out_remaining, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const {
if (p_parameter == request) {
return ONE_SHOT_REQUEST_NONE;
- } else if (p_parameter == active) {
+ } else if (p_parameter == active || p_parameter == internal_active) {
return false;
} else if (p_parameter == time_to_restart) {
return -1;
@@ -254,50 +255,66 @@ Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_pa
}
bool AnimationNodeOneShot::is_parameter_read_only(const StringName &p_parameter) const {
- if (p_parameter == active) {
+ if (p_parameter == active || p_parameter == internal_active) {
return true;
}
return false;
}
-void AnimationNodeOneShot::set_fadein_time(double p_time) {
+void AnimationNodeOneShot::set_fade_in_time(double p_time) {
fade_in = p_time;
}
-void AnimationNodeOneShot::set_fadeout_time(double p_time) {
- fade_out = p_time;
+double AnimationNodeOneShot::get_fade_in_time() const {
+ return fade_in;
}
-double AnimationNodeOneShot::get_fadein_time() const {
- return fade_in;
+void AnimationNodeOneShot::set_fade_out_time(double p_time) {
+ fade_out = p_time;
}
-double AnimationNodeOneShot::get_fadeout_time() const {
+double AnimationNodeOneShot::get_fade_out_time() const {
return fade_out;
}
-void AnimationNodeOneShot::set_autorestart(bool p_active) {
- autorestart = p_active;
+void AnimationNodeOneShot::set_fade_in_curve(const Ref &p_curve) {
+ fade_in_curve = p_curve;
+}
+
+Ref AnimationNodeOneShot::get_fade_in_curve() const {
+ return fade_in_curve;
+}
+
+void AnimationNodeOneShot::set_fade_out_curve(const Ref &p_curve) {
+ fade_out_curve = p_curve;
+}
+
+Ref AnimationNodeOneShot::get_fade_out_curve() const {
+ return fade_out_curve;
}
-void AnimationNodeOneShot::set_autorestart_delay(double p_time) {
- autorestart_delay = p_time;
+void AnimationNodeOneShot::set_auto_restart_enabled(bool p_enabled) {
+ auto_restart = p_enabled;
}
-void AnimationNodeOneShot::set_autorestart_random_delay(double p_time) {
- autorestart_random_delay = p_time;
+void AnimationNodeOneShot::set_auto_restart_delay(double p_time) {
+ auto_restart_delay = p_time;
}
-bool AnimationNodeOneShot::has_autorestart() const {
- return autorestart;
+void AnimationNodeOneShot::set_auto_restart_random_delay(double p_time) {
+ auto_restart_random_delay = p_time;
}
-double AnimationNodeOneShot::get_autorestart_delay() const {
- return autorestart_delay;
+bool AnimationNodeOneShot::is_auto_restart_enabled() const {
+ return auto_restart;
}
-double AnimationNodeOneShot::get_autorestart_random_delay() const {
- return autorestart_random_delay;
+double AnimationNodeOneShot::get_auto_restart_delay() const {
+ return auto_restart_delay;
+}
+
+double AnimationNodeOneShot::get_auto_restart_random_delay() const {
+ return auto_restart_random_delay;
}
void AnimationNodeOneShot::set_mix_mode(MixMode p_mix) {
@@ -319,17 +336,39 @@ bool AnimationNodeOneShot::has_filter() const {
double AnimationNodeOneShot::_process(double p_time, bool p_seek, bool p_is_external_seeking, bool p_test_only) {
OneShotRequest cur_request = static_cast((int)get_parameter(request));
bool cur_active = get_parameter(active);
+ bool cur_internal_active = get_parameter(internal_active);
double cur_time = get_parameter(time);
double cur_remaining = get_parameter(remaining);
+ double cur_fade_out_remaining = get_parameter(fade_out_remaining);
double cur_time_to_restart = get_parameter(time_to_restart);
set_parameter(request, ONE_SHOT_REQUEST_NONE);
+ bool is_shooting = true;
+ bool clear_remaining_fade = false;
+ bool is_fading_out = cur_active == true && cur_internal_active == false;
+
+ if (p_time == 0 && p_seek && !p_is_external_seeking) {
+ clear_remaining_fade = true; // Reset occurs.
+ }
+
bool do_start = cur_request == ONE_SHOT_REQUEST_FIRE;
if (cur_request == ONE_SHOT_REQUEST_ABORT) {
+ set_parameter(internal_active, false);
set_parameter(active, false);
set_parameter(time_to_restart, -1);
- return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync, p_test_only);
+ is_shooting = false;
+ } else if (cur_request == ONE_SHOT_REQUEST_FADE_OUT && !is_fading_out) { // If fading, keep current fade.
+ if (cur_active) {
+ // Request fading.
+ is_fading_out = true;
+ cur_fade_out_remaining = fade_out;
+ } else {
+ // Shot is ended, do nothing.
+ is_shooting = false;
+ }
+ set_parameter(internal_active, false);
+ set_parameter(time_to_restart, -1);
} else if (!do_start && !cur_active) {
if (cur_time_to_restart >= 0.0 && !p_seek) {
cur_time_to_restart -= p_time;
@@ -339,19 +378,32 @@ double AnimationNodeOneShot::_process(double p_time, bool p_seek, bool p_is_exte
set_parameter(time_to_restart, cur_time_to_restart);
}
if (!do_start) {
- return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync, p_test_only);
+ is_shooting = false;
}
}
bool os_seek = p_seek;
- if (p_seek) {
- cur_time = p_time;
+
+ if (clear_remaining_fade) {
+ os_seek = false;
+ cur_fade_out_remaining = 0;
+ set_parameter(fade_out_remaining, 0);
+ if (is_fading_out) {
+ is_fading_out = false;
+ set_parameter(internal_active, false);
+ set_parameter(active, false);
+ }
+ }
+
+ if (!is_shooting) {
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync, p_test_only);
}
if (do_start) {
cur_time = 0;
os_seek = true;
set_parameter(request, ONE_SHOT_REQUEST_NONE);
+ set_parameter(internal_active, true);
set_parameter(active, true);
}
@@ -361,13 +413,25 @@ double AnimationNodeOneShot::_process(double p_time, bool p_seek, bool p_is_exte
if (fade_in > 0) {
use_blend = true;
blend = cur_time / fade_in;
+ if (fade_in_curve.is_valid()) {
+ blend = fade_in_curve->sample(blend);
+ }
} else {
blend = 0; // Should not happen.
}
- } else if (!do_start && cur_remaining <= fade_out) {
+ } else if (!do_start && !is_fading_out && cur_remaining <= fade_out) {
+ is_fading_out = true;
+ cur_fade_out_remaining = cur_remaining;
+ set_parameter(internal_active, false);
+ }
+
+ if (is_fading_out) {
use_blend = true;
if (fade_out > 0) {
- blend = (cur_remaining / fade_out);
+ blend = cur_fade_out_remaining / fade_out;
+ if (fade_out_curve.is_valid()) {
+ blend = 1.0 - fade_out_curve->sample(1.0 - blend);
+ }
} else {
blend = 0;
}
@@ -385,13 +449,17 @@ double AnimationNodeOneShot::_process(double p_time, bool p_seek, bool p_is_exte
cur_remaining = os_rem;
}
- if (!p_seek) {
+ if (p_seek) {
+ cur_time = p_time;
+ } else {
cur_time += p_time;
cur_remaining = os_rem;
- if (cur_remaining <= 0) {
+ cur_fade_out_remaining -= p_time;
+ if (cur_remaining <= 0 || (is_fading_out && cur_fade_out_remaining <= 0)) {
+ set_parameter(internal_active, false);
set_parameter(active, false);
- if (autorestart) {
- double restart_sec = autorestart_delay + Math::randd() * autorestart_random_delay;
+ if (auto_restart) {
+ double restart_sec = auto_restart_delay + Math::randd() * auto_restart_random_delay;
set_parameter(time_to_restart, restart_sec);
}
}
@@ -399,25 +467,32 @@ double AnimationNodeOneShot::_process(double p_time, bool p_seek, bool p_is_exte
set_parameter(time, cur_time);
set_parameter(remaining, cur_remaining);
+ set_parameter(fade_out_remaining, cur_fade_out_remaining);
return MAX(main_rem, cur_remaining);
}
void AnimationNodeOneShot::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_fadein_time", "time"), &AnimationNodeOneShot::set_fadein_time);
- ClassDB::bind_method(D_METHOD("get_fadein_time"), &AnimationNodeOneShot::get_fadein_time);
+ ClassDB::bind_method(D_METHOD("set_fadein_time", "time"), &AnimationNodeOneShot::set_fade_in_time);
+ ClassDB::bind_method(D_METHOD("get_fadein_time"), &AnimationNodeOneShot::get_fade_in_time);
+
+ ClassDB::bind_method(D_METHOD("set_fadein_curve", "curve"), &AnimationNodeOneShot::set_fade_in_curve);
+ ClassDB::bind_method(D_METHOD("get_fadein_curve"), &AnimationNodeOneShot::get_fade_in_curve);
+
+ ClassDB::bind_method(D_METHOD("set_fadeout_time", "time"), &AnimationNodeOneShot::set_fade_out_time);
+ ClassDB::bind_method(D_METHOD("get_fadeout_time"), &AnimationNodeOneShot::get_fade_out_time);
- ClassDB::bind_method(D_METHOD("set_fadeout_time", "time"), &AnimationNodeOneShot::set_fadeout_time);
- ClassDB::bind_method(D_METHOD("get_fadeout_time"), &AnimationNodeOneShot::get_fadeout_time);
+ ClassDB::bind_method(D_METHOD("set_fadeout_curve", "curve"), &AnimationNodeOneShot::set_fade_out_curve);
+ ClassDB::bind_method(D_METHOD("get_fadeout_curve"), &AnimationNodeOneShot::get_fade_out_curve);
- ClassDB::bind_method(D_METHOD("set_autorestart", "enable"), &AnimationNodeOneShot::set_autorestart);
- ClassDB::bind_method(D_METHOD("has_autorestart"), &AnimationNodeOneShot::has_autorestart);
+ ClassDB::bind_method(D_METHOD("set_autorestart", "active"), &AnimationNodeOneShot::set_auto_restart_enabled);
+ ClassDB::bind_method(D_METHOD("has_autorestart"), &AnimationNodeOneShot::is_auto_restart_enabled);
- ClassDB::bind_method(D_METHOD("set_autorestart_delay", "enable"), &AnimationNodeOneShot::set_autorestart_delay);
- ClassDB::bind_method(D_METHOD("get_autorestart_delay"), &AnimationNodeOneShot::get_autorestart_delay);
+ ClassDB::bind_method(D_METHOD("set_autorestart_delay", "time"), &AnimationNodeOneShot::set_auto_restart_delay);
+ ClassDB::bind_method(D_METHOD("get_autorestart_delay"), &AnimationNodeOneShot::get_auto_restart_delay);
- ClassDB::bind_method(D_METHOD("set_autorestart_random_delay", "enable"), &AnimationNodeOneShot::set_autorestart_random_delay);
- ClassDB::bind_method(D_METHOD("get_autorestart_random_delay"), &AnimationNodeOneShot::get_autorestart_random_delay);
+ ClassDB::bind_method(D_METHOD("set_autorestart_random_delay", "time"), &AnimationNodeOneShot::set_auto_restart_random_delay);
+ ClassDB::bind_method(D_METHOD("get_autorestart_random_delay"), &AnimationNodeOneShot::get_auto_restart_random_delay);
ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode);
ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode);
@@ -425,7 +500,9 @@ void AnimationNodeOneShot::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_fadein_time", "get_fadein_time");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fadein_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_fadein_curve", "get_fadein_curve");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_fadeout_time", "get_fadeout_time");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fadeout_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_fadeout_curve", "get_fadeout_curve");
ADD_GROUP("Auto Restart", "autorestart_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autorestart"), "set_autorestart", "has_autorestart");
@@ -436,6 +513,7 @@ void AnimationNodeOneShot::_bind_methods() {
BIND_ENUM_CONSTANT(ONE_SHOT_REQUEST_NONE);
BIND_ENUM_CONSTANT(ONE_SHOT_REQUEST_FIRE);
BIND_ENUM_CONSTANT(ONE_SHOT_REQUEST_ABORT);
+ BIND_ENUM_CONSTANT(ONE_SHOT_REQUEST_FADE_OUT);
BIND_ENUM_CONSTANT(MIX_MODE_BLEND);
BIND_ENUM_CONSTANT(MIX_MODE_ADD);
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index e1cba60d7b00..25b001e97321 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -100,6 +100,7 @@ class AnimationNodeOneShot : public AnimationNodeSync {
ONE_SHOT_REQUEST_NONE,
ONE_SHOT_REQUEST_FIRE,
ONE_SHOT_REQUEST_ABORT,
+ ONE_SHOT_REQUEST_FADE_OUT,
};
enum MixMode {
@@ -109,17 +110,21 @@ class AnimationNodeOneShot : public AnimationNodeSync {
private:
double fade_in = 0.0;
+ Ref fade_in_curve;
double fade_out = 0.0;
+ Ref fade_out_curve;
- bool autorestart = false;
- double autorestart_delay = 1.0;
- double autorestart_random_delay = 0.0;
+ bool auto_restart = false;
+ double auto_restart_delay = 1.0;
+ double auto_restart_random_delay = 0.0;
MixMode mix = MIX_MODE_BLEND;
StringName request = PNAME("request");
StringName active = PNAME("active");
+ StringName internal_active = PNAME("internal_active");
StringName time = "time";
StringName remaining = "remaining";
+ StringName fade_out_remaining = "fade_out_remaining";
StringName time_to_restart = "time_to_restart";
protected:
@@ -132,19 +137,25 @@ class AnimationNodeOneShot : public AnimationNodeSync {
virtual String get_caption() const override;
- void set_fadein_time(double p_time);
- void set_fadeout_time(double p_time);
+ void set_fade_in_time(double p_time);
+ double get_fade_in_time() const;
- double get_fadein_time() const;
- double get_fadeout_time() const;
+ void set_fade_in_curve(const Ref &p_curve);
+ Ref get_fade_in_curve() const;
- void set_autorestart(bool p_active);
- void set_autorestart_delay(double p_time);
- void set_autorestart_random_delay(double p_time);
+ void set_fade_out_time(double p_time);
+ double get_fade_out_time() const;
- bool has_autorestart() const;
- double get_autorestart_delay() const;
- double get_autorestart_random_delay() const;
+ void set_fade_out_curve(const Ref &p_curve);
+ Ref get_fade_out_curve() const;
+
+ void set_auto_restart_enabled(bool p_enabled);
+ void set_auto_restart_delay(double p_time);
+ void set_auto_restart_random_delay(double p_time);
+
+ bool is_auto_restart_enabled() const;
+ double get_auto_restart_delay() const;
+ double get_auto_restart_random_delay() const;
void set_mix_mode(MixMode p_mix);
MixMode get_mix_mode() const;