diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index abb715b34e48..4f495eaec99f 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -649,6 +649,8 @@
+ Sets the minimum size for the given window to [code]min_size[/code] (in pixels).
+ [b]Note:[/b] By default, the main window has a minimum size of [code]Vector2i(64, 64)[/code]. This prevents issues that can arise when the window is resized to a near-zero size.
diff --git a/main/main.cpp b/main/main.cpp
index ee2f22797a05..5a2aaa8b8f12 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2242,6 +2242,10 @@ bool Main::start() {
DisplayServer::get_singleton()->window_set_title(appname);
#endif
+ // Define a very small minimum window size to prevent bugs such as GH-37242.
+ // It can still be overridden by the user in a script.
+ DisplayServer::get_singleton()->window_set_min_size(Size2i(64, 64));
+
bool snap_controls = GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
sml->get_root()->set_snap_controls_to_pixels(snap_controls);