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Space game
I would like to build some scenes that self contain their logic but also support type checking
Allow support for class_name in built in scripts
it would work like it does in scripts saved to a file.
No
It allows for built in scripts to be type checked.
The text was updated successfully, but these errors were encountered:
You already made a proposal for this: #2307
Sorry, something went wrong.
Closed as per comment above.
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Describe the project you are working on
Space game
Describe the problem or limitation you are having in your project
I would like to build some scenes that self contain their logic but also support type checking
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Allow support for class_name in built in scripts
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
it would work like it does in scripts saved to a file.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
It allows for built in scripts to be type checked.
The text was updated successfully, but these errors were encountered: