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Turn off loop
for audio in Import
#3692
Comments
for games i make i have short sounds for:
all of them are not repeatable. |
Duplicate of #3120. |
That proposal is for moving Loop from an import option to a property in the AudioStreamPlayer nodes. |
Yes. This is a compatibility-breaking change, so the new default should be discussed at the same time 🙂 |
You can change the default from the Preset button menu. |
Isn't it per project? |
You don't make new projects that often, no? Also the defaults are stored in
I don't think this is relevant for such projects. |
As for me, usually I create 3 new projects a day :)
I don't think this would be handy because there could be other settings that I don't want to change for the project.
I don't get why this can't be relevant. A test project or a project to test a plugin can use audio. |
My point is that for me the ideal solution would be if loop was off by default. I prefer straightforward solutions, not workarounds that's why I created this proposal. |
No, I mean, create an empty project, change only the audio setting. Then you have empty project with just the default changed, so if you copy it, you get a new project with the default you want.
It can, but maybe it can use wavs or looping doesn't matter. I just can't imagine why would you need e.g. 10 random non-game projects that must use non-looping MP3s. |
If the project already exists and has a lot of data, setting loop off manually in |
Describe the project you are working on
A couple of games
Describe the problem or limitation you are having in your project
When making games I found myself turning off this button extremely often
I keep Loop on for background music etc but the number of such files is much less
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Having
loop
turned off by default would solve the problemDescribe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
I believe loop should be off for all other formats too.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Currently it can't
Is there a reason why this should be core and not an add-on in the asset library?
Not sure if this can be done with a plugin.
But even if so, I still believe this should be in core not as a plugin.
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