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Describe the problem or limitation you are having in your project
Current default directional light shadow distance is set to 200 which is a lot and blurs a lot the shadows. 50 is a better default to have sharper shadows. Also adding a directional light manually, it has 100 as distance.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It will improve shadow sharpness by default
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Read above
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
No
The text was updated successfully, but these errors were encountered:
Calinou
changed the title
Change default environment directional light shadow distance to 50.
Decrease the preview environment's directional light shadow maximum distance for sharper shadows
Sep 10, 2021
Describe the project you are working on
General 3D environments.
Describe the problem or limitation you are having in your project
Current default directional light shadow distance is set to 200 which is a lot and blurs a lot the shadows. 50 is a better default to have sharper shadows. Also adding a directional light manually, it has 100 as distance.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It will improve shadow sharpness by default
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Read above
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
No
The text was updated successfully, but these errors were encountered: