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Describe the problem or limitation you are having in your project
Nearly all my games are made for mobile devices and I don't understand why touch input emulated by mouse is not enabled defaultly but vice-versa. I must always do it manually.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
I would not have to set it by myself everytime.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Just make the boolean of input_devices/pointing/emulate_touch_from_mouse true.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
Yes, it's super easy to change
The text was updated successfully, but these errors were encountered:
Well.. there're some people who only make Desktop games, for them, they have to change the "Emulate Mouse From Touch" to false for every project they make.
Describe the project you are working on
2D reaction mobile game with chaos
Describe the problem or limitation you are having in your project
Nearly all my games are made for mobile devices and I don't understand why touch input emulated by mouse is not enabled defaultly but vice-versa. I must always do it manually.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
I would not have to set it by myself everytime.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Just make the boolean of
input_devices/pointing/emulate_touch_from_mouse
true.If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
Yes, it's super easy to change
The text was updated successfully, but these errors were encountered: