-
-
Notifications
You must be signed in to change notification settings - Fork 97
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add setting "Default Dimension" #2947
Comments
Go to Editor > Manage Editor Features.... Create a new profile, disable 3D Editor and then make that profile current. See also #1352 |
Nice workaround, but that cannot be how it must be done for the future. |
It's not a workaround, it's how you configure the editor for your needs. Solving your presented problem is precisely what this feature is for. If you don't need 3D, you disable it, you can also disable all Spatial nodes in that menu. |
This is a solution only if you don't want 3D nodes ever. However, I often find myself working on two projects, one exclusively 3D and the other exclusively 2D. Having to toggle editor features every time is... painful. |
@Zireael07 Fair, but the proposal presents this exact problem: "I only make 2D games, but the editor always opens the 3D tab." Tying a feature profile to a project can be a good enhancement though. |
See godotengine/godot#41036 and #827. |
If you make a 2D game, aside from just after creating the project, you will never see the 3D tab unless clicked manually. Or maybe you are using Node instead of Node2D as scene roots? |
The latter is the case. |
Using Node roots in 2D scenes doesn't have any benefit and you wouldn't have this problem if you used Node2D. |
Describe the project you are working on
Any new one
Describe the problem or limitation you are having in your project
I only make 2D games, but the editor always opens the 3D tab.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
The editor would open the tab that was set instead of always 3D.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
At Editor Settings → Interface → Editor, there should be a setting "Default Dimension" which can be set to
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
Yes, I think that it annoys a bulk of all users.
The text was updated successfully, but these errors were encountered: