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By default, bind Alt + Enter to switch between fullscreen and windowed mode #1983
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This will be implemented by godotengine/godot#39708 once it's merged.
Note that these are handled differently to Alt + Enter though, since the OS will handle those by default. Alt + Enter needs to be implemented by the application as the OS doesn't implement it by default. |
As an aside, note that In contrast, |
Describe the project you are working on
None. I am a YouTuber representing players from a convenience/usability perspective.
Describe the problem or limitation you are having in your project
Godot games usually start at 1280x720 windowed mode
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Unreal and Unity by default allow switching between windowed (multitasking) and fullscreen (immersion) using ALT+ENTER Most other games do too. It allows for fast necessary window management, because there are screens/drivers that just have issues with fullscreen but playing fullscreen is important for immersion.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
A project settings switch could be used to disable this a la https://answers.unity.com/questions/544183/block-or-override-alt-enter-fullscreen.html but it needs to be default.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Of course, yes. But it will be used by every game unless the game is supposed to be a troll/subversive kind of game. The purpose of this is to provide usability/immersion to projects made by beginners. It is to help beginner game devs who are already overwhelmed by making a game and not have them think about window management.
Is there a reason why this should be core and not an add-on in the asset library?
It's basic functionality of nearly every game on the market. Just like ALT+F4 needs to kill applications unless there's a really good reason against or ALT+TAB should always switch applications unless there's a REALLY REALLY REALLY good reason against that.
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