diff --git a/getting_started/editor/external_editor.rst b/getting_started/editor/external_editor.rst index e5cb069afe4..9c767415a9b 100644 --- a/getting_started/editor/external_editor.rst +++ b/getting_started/editor/external_editor.rst @@ -13,10 +13,16 @@ To enable an external text editor, browse to the relevant editor settings via: .. image:: img/editor_settings.png -There are two fields: the executable path and command line flags. The flags -allow you to integrate the editor with Godot, passing it the file path to open -and other relevant arguments. Godot will replace the following placeholders in -the flags string: +You can choose your editor from a list of presets, which will cause Godot to +use appropriate values for the executable path and command line flags settings. + +If your editor is at an unusual path, you can override the preset default by +changing the Exec Path setting to point at your editor. + +Alternatively, you can use the "Custom" option and fill out both settings by +hand. The flags allow you to integrate the editor with Godot, passing it the +file path to open and other relevant arguments. Godot will replace the +following placeholders in the flags string: +---------------------+-----------------------------------------------------+ | Field in Exec Flags | Is replaced with | diff --git a/getting_started/editor/img/editor_settings.png b/getting_started/editor/img/editor_settings.png index a6a3b882025..f05e443303d 100644 Binary files a/getting_started/editor/img/editor_settings.png and b/getting_started/editor/img/editor_settings.png differ