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Your Godot version:
4.0 beta1 Issue description:
In the documentation page for Custom Draw 2D at updating drawing there is a reference to the update() method
This method doen't exist anymore in the GDScript 2.0.
I can only presume that queue_draw() is the function to be called instead of update(). Is this right?
URL to the documentation page:
tutorials/2d/custom_drawing_in_2d.rst
Your Godot version:
4.0 beta1
Issue description:
In the documentation page for Custom Draw 2D at updating drawing there is a reference to the update() method
This method doen't exist anymore in the GDScript 2.0.
I can only presume that queue_draw() is the function to be called instead of update(). Is this right?
URL to the documentation page:
tutorials/2d/custom_drawing_in_2d.rst
If you know how to fix the issue you are reporting please
consider opening a pull request. We provide a tutorial on
using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html,
writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html
and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html
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