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Background Loading is outdated #3764

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Ansraer opened this issue Jul 7, 2020 · 1 comment
Closed

Background Loading is outdated #3764

Ansraer opened this issue Jul 7, 2020 · 1 comment
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area:manual Issues and PRs related to the Manual/Tutorials section of the documentation bug

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@Ansraer
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Ansraer commented Jul 7, 2020

Your Godot version:
4.0

Issue description:
As far as I can tell reduz replaced the entire Interactive Loading system with godotengine/godot#36640.
Instead of ResourceLoader::load_interactive users should now use:

Error ResourceLoader.load_threaded_request(path: String, type_hint: String = "", use_sub_threads: bool = false)
ThreadLoadStatus ResourceLoader.load_threaded_get_status(path: String, r_progress: Array = [  ] ) 
Resource ResourceLoader.load_threaded_get(path: String)

However, the documentation hasn't yet been updated to reflect this change.

URL to the documentation page:
https://docs.godotengine.org/en/latest/tutorials/io/background_loading.html
https://github.com/godotengine/godot-docs/blob/master/tutorials/io/background_loading.rst

@Ansraer Ansraer added the bug label Jul 7, 2020
@skyace65 skyace65 added the area:manual Issues and PRs related to the Manual/Tutorials section of the documentation label Dec 28, 2022
@HolonProduction
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The issue was already fixed and can be closed.

@Piralein Piralein closed this as completed Oct 1, 2023
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