From 49a432d066bd1fcc92d47d0518026b3e000c6ffa Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 17 Aug 2024 20:31:26 +0200 Subject: [PATCH] Fix Visual Studio Code gdb pretty print script path to match the Godot repository --- .../development/configuring_an_ide/visual_studio_code.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/contributing/development/configuring_an_ide/visual_studio_code.rst b/contributing/development/configuring_an_ide/visual_studio_code.rst index 919f7e04273..165b2a14b2e 100644 --- a/contributing/development/configuring_an_ide/visual_studio_code.rst +++ b/contributing/development/configuring_an_ide/visual_studio_code.rst @@ -115,7 +115,7 @@ To run and debug the project you need to create a new configuration in the ``lau }, { "description": "Load custom pretty-printers for Godot types.", - "text": "source ${workspaceRoot}/misc/scripts/godot_gdb_pretty_print.py" + "text": "source ${workspaceRoot}/misc/utility/godot_gdb_pretty_print.py" } ], "preLaunchTask": "build"