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enhancement ideas #201
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The issue tracker can be used for this purpose already.
Unfortunately, this is difficult to do in a way that's not easy to exploit for malicious users. Therefore, we'd rather not implement this feature.
This is already present in the Laravel rewrite which will be deployed when I have more time.
I don't understand what you mean here. |
I mean an article or a documentation could be submitted as a contribution to Godot Asset Library |
@Echopraxium Documentation articles are best submitted to the godot-docs repository 🙂 |
As mentioned already exists as issues on this repo (if strictly related to the existing asset library) or the https://github.com/godotengine/godot-proposals repository for more-general proposals.
Already tracked in #75.
Discussed in #108, and already implemented in the would-be asset library as mentioned.
Documentation is not an asset. An asset is something which you can add to your project and then use for making your game. (And, we do not want the Asset Library to become the main place for everything Godot-related. We already use GitHub for that. Switching to something custom would be a lot of work to maintain, and just using an existing free-as-in-beer solution is much simpler.) If you are talking about having a way to add documentation to assets themselves, this is tracked in godotengine/godot#4370 (and potentially some other issue there). If you are talking about contributing to the official docs, they live in https://github.com/godotengine/godot-docs (and https://github.com/godotengine/godot for the class reference), so issues and pull requests can be made to it directly. If you are talking about having an official community-curated list of tutorials and documentation, feel free to make an issue/pull about it on the godot-docs repository, or consider adding to an existing list such as https://github.com/Calinou/awesome-godot/. Closing this to keep the amount of duplicates and multi-issues low. |
Hello
First, I would like to say "thanks !" for the Godot Asset Library initiative
Next , I would like to suggest enhancement ideas (and become a contributor maybe):
I may also implement these ideas if they are considered worth enough
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