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model_access_denied_challenge.go
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model_access_denied_challenge.go
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/*
authentik
Making authentication simple.
API version: 2024.10.4
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// AccessDeniedChallenge Challenge when a flow's active stage calls `stage_invalid()`.
type AccessDeniedChallenge struct {
FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"`
Component *string `json:"component,omitempty"`
ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"`
PendingUser string `json:"pending_user"`
PendingUserAvatar string `json:"pending_user_avatar"`
ErrorMessage *string `json:"error_message,omitempty"`
}
// NewAccessDeniedChallenge instantiates a new AccessDeniedChallenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAccessDeniedChallenge(pendingUser string, pendingUserAvatar string) *AccessDeniedChallenge {
this := AccessDeniedChallenge{}
var component string = "ak-stage-access-denied"
this.Component = &component
this.PendingUser = pendingUser
this.PendingUserAvatar = pendingUserAvatar
return &this
}
// NewAccessDeniedChallengeWithDefaults instantiates a new AccessDeniedChallenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAccessDeniedChallengeWithDefaults() *AccessDeniedChallenge {
this := AccessDeniedChallenge{}
var component string = "ak-stage-access-denied"
this.Component = &component
return &this
}
// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
func (o *AccessDeniedChallenge) GetFlowInfo() ContextualFlowInfo {
if o == nil || o.FlowInfo == nil {
var ret ContextualFlowInfo
return ret
}
return *o.FlowInfo
}
// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccessDeniedChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
if o == nil || o.FlowInfo == nil {
return nil, false
}
return o.FlowInfo, true
}
// HasFlowInfo returns a boolean if a field has been set.
func (o *AccessDeniedChallenge) HasFlowInfo() bool {
if o != nil && o.FlowInfo != nil {
return true
}
return false
}
// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
func (o *AccessDeniedChallenge) SetFlowInfo(v ContextualFlowInfo) {
o.FlowInfo = &v
}
// GetComponent returns the Component field value if set, zero value otherwise.
func (o *AccessDeniedChallenge) GetComponent() string {
if o == nil || o.Component == nil {
var ret string
return ret
}
return *o.Component
}
// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccessDeniedChallenge) GetComponentOk() (*string, bool) {
if o == nil || o.Component == nil {
return nil, false
}
return o.Component, true
}
// HasComponent returns a boolean if a field has been set.
func (o *AccessDeniedChallenge) HasComponent() bool {
if o != nil && o.Component != nil {
return true
}
return false
}
// SetComponent gets a reference to the given string and assigns it to the Component field.
func (o *AccessDeniedChallenge) SetComponent(v string) {
o.Component = &v
}
// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
func (o *AccessDeniedChallenge) GetResponseErrors() map[string][]ErrorDetail {
if o == nil || o.ResponseErrors == nil {
var ret map[string][]ErrorDetail
return ret
}
return *o.ResponseErrors
}
// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccessDeniedChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
if o == nil || o.ResponseErrors == nil {
return nil, false
}
return o.ResponseErrors, true
}
// HasResponseErrors returns a boolean if a field has been set.
func (o *AccessDeniedChallenge) HasResponseErrors() bool {
if o != nil && o.ResponseErrors != nil {
return true
}
return false
}
// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
func (o *AccessDeniedChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
o.ResponseErrors = &v
}
// GetPendingUser returns the PendingUser field value
func (o *AccessDeniedChallenge) GetPendingUser() string {
if o == nil {
var ret string
return ret
}
return o.PendingUser
}
// GetPendingUserOk returns a tuple with the PendingUser field value
// and a boolean to check if the value has been set.
func (o *AccessDeniedChallenge) GetPendingUserOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.PendingUser, true
}
// SetPendingUser sets field value
func (o *AccessDeniedChallenge) SetPendingUser(v string) {
o.PendingUser = v
}
// GetPendingUserAvatar returns the PendingUserAvatar field value
func (o *AccessDeniedChallenge) GetPendingUserAvatar() string {
if o == nil {
var ret string
return ret
}
return o.PendingUserAvatar
}
// GetPendingUserAvatarOk returns a tuple with the PendingUserAvatar field value
// and a boolean to check if the value has been set.
func (o *AccessDeniedChallenge) GetPendingUserAvatarOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.PendingUserAvatar, true
}
// SetPendingUserAvatar sets field value
func (o *AccessDeniedChallenge) SetPendingUserAvatar(v string) {
o.PendingUserAvatar = v
}
// GetErrorMessage returns the ErrorMessage field value if set, zero value otherwise.
func (o *AccessDeniedChallenge) GetErrorMessage() string {
if o == nil || o.ErrorMessage == nil {
var ret string
return ret
}
return *o.ErrorMessage
}
// GetErrorMessageOk returns a tuple with the ErrorMessage field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccessDeniedChallenge) GetErrorMessageOk() (*string, bool) {
if o == nil || o.ErrorMessage == nil {
return nil, false
}
return o.ErrorMessage, true
}
// HasErrorMessage returns a boolean if a field has been set.
func (o *AccessDeniedChallenge) HasErrorMessage() bool {
if o != nil && o.ErrorMessage != nil {
return true
}
return false
}
// SetErrorMessage gets a reference to the given string and assigns it to the ErrorMessage field.
func (o *AccessDeniedChallenge) SetErrorMessage(v string) {
o.ErrorMessage = &v
}
func (o AccessDeniedChallenge) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.FlowInfo != nil {
toSerialize["flow_info"] = o.FlowInfo
}
if o.Component != nil {
toSerialize["component"] = o.Component
}
if o.ResponseErrors != nil {
toSerialize["response_errors"] = o.ResponseErrors
}
if true {
toSerialize["pending_user"] = o.PendingUser
}
if true {
toSerialize["pending_user_avatar"] = o.PendingUserAvatar
}
if o.ErrorMessage != nil {
toSerialize["error_message"] = o.ErrorMessage
}
return json.Marshal(toSerialize)
}
type NullableAccessDeniedChallenge struct {
value *AccessDeniedChallenge
isSet bool
}
func (v NullableAccessDeniedChallenge) Get() *AccessDeniedChallenge {
return v.value
}
func (v *NullableAccessDeniedChallenge) Set(val *AccessDeniedChallenge) {
v.value = val
v.isSet = true
}
func (v NullableAccessDeniedChallenge) IsSet() bool {
return v.isSet
}
func (v *NullableAccessDeniedChallenge) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAccessDeniedChallenge(val *AccessDeniedChallenge) *NullableAccessDeniedChallenge {
return &NullableAccessDeniedChallenge{value: val, isSet: true}
}
func (v NullableAccessDeniedChallenge) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAccessDeniedChallenge) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}