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model_create_project.go
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/
model_create_project.go
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/*
Gridly API
Gridly API documentation
API version: 4.33.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gridly
import (
"encoding/json"
)
// CreateProject struct for CreateProject
type CreateProject struct {
Name string `json:"name"`
Description *string `json:"description,omitempty"`
}
// NewCreateProject instantiates a new CreateProject object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCreateProject(name string) *CreateProject {
this := CreateProject{}
this.Name = name
return &this
}
// NewCreateProjectWithDefaults instantiates a new CreateProject object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCreateProjectWithDefaults() *CreateProject {
this := CreateProject{}
return &this
}
// GetName returns the Name field value
func (o *CreateProject) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *CreateProject) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *CreateProject) SetName(v string) {
o.Name = v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *CreateProject) GetDescription() string {
if o == nil || isNil(o.Description) {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CreateProject) GetDescriptionOk() (*string, bool) {
if o == nil || isNil(o.Description) {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *CreateProject) HasDescription() bool {
if o != nil && !isNil(o.Description) {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *CreateProject) SetDescription(v string) {
o.Description = &v
}
func (o CreateProject) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["name"] = o.Name
}
if !isNil(o.Description) {
toSerialize["description"] = o.Description
}
return json.Marshal(toSerialize)
}
type NullableCreateProject struct {
value *CreateProject
isSet bool
}
func (v NullableCreateProject) Get() *CreateProject {
return v.value
}
func (v *NullableCreateProject) Set(val *CreateProject) {
v.value = val
v.isSet = true
}
func (v NullableCreateProject) IsSet() bool {
return v.isSet
}
func (v *NullableCreateProject) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCreateProject(val *CreateProject) *NullableCreateProject {
return &NullableCreateProject{value: val, isSet: true}
}
func (v NullableCreateProject) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCreateProject) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}