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glog.go
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glog.go
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package glog
import (
"log"
"os"
)
var LogLevel Level = 3
const fatalExitCode = 255
const activeExitCode = 1
type Level int32
type Verbose bool
func Flush() {
}
func V(level Level) Verbose {
return LogLevel >= level
}
func (v Verbose) Info(args ...interface{}) {
if v {
log.Print(args...)
}
}
func (v Verbose) Infoln(args ...interface{}) {
if v {
log.Println(args...)
}
}
func (v Verbose) Infof(format string, args ...interface{}) {
if v {
log.Printf(format, args...)
}
}
func Info(args ...interface{}) {
log.Print(args...)
}
func InfoDepth(depth int, args ...interface{}) {
log.Print(args...)
}
func Infoln(args ...interface{}) {
log.Println(args...)
}
func Infof(format string, args ...interface{}) {
log.Printf(format, args...)
}
func Warning(args ...interface{}) {
log.Print(args...)
}
func WarningDepth(depth int, args ...interface{}) {
log.Print(args...)
}
func Warningln(args ...interface{}) {
log.Println(args...)
}
func Warningf(format string, args ...interface{}) {
log.Printf(format, args...)
}
func Error(args ...interface{}) {
log.Print(args...)
}
func ErrorDepth(depth int, args ...interface{}) {
log.Print(args...)
}
func Errorln(args ...interface{}) {
log.Println(args...)
}
func Errorf(format string, args ...interface{}) {
log.Printf(format, args...)
}
func Fatal(args ...interface{}) {
log.Print(args...)
os.Exit(fatalExitCode)
}
func FatalDepth(depth int, args ...interface{}) {
log.Print(args...)
os.Exit(fatalExitCode)
}
func Fatalln(args ...interface{}) {
log.Println(args...)
os.Exit(fatalExitCode)
}
func Fatalf(format string, args ...interface{}) {
log.Printf(format, args...)
os.Exit(fatalExitCode)
}
func Exit(args ...interface{}) {
log.Print(args...)
os.Exit(activeExitCode)
}
func ExitDepth(depth int, args ...interface{}) {
log.Print(args...)
os.Exit(activeExitCode)
}
func Exitln(args ...interface{}) {
log.Println(args...)
os.Exit(activeExitCode)
}
func Exitf(format string, args ...interface{}) {
log.Printf(format, args...)
os.Exit(activeExitCode)
}