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[Bug] NVIDIA Geforce NOW and KeePassXC should be managed #701
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When a window is shown on all workspaces like that, it means that GlazeWM isn't managing the window The logic for whether a window should be managed has mostly stayed the same. One slight difference is that if we fail to get the process name or class name of a window, the behavior now is that we skip managing it - perhaps this is what's happening for NVIDIA Geforce and KeePassXC |
That would make sense to me but I don't understand why KeePassXC is not managed after the rust rewrite. Is there some way I can check if it got the process name or class name of a window? |
Thanks for that, I'll test if it works once the next release is out. |
🎉 This issue has been resolved in version 3.2.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
KeePassXC is now managed after installing 3.3.0 but NVIDIA Geforce NOW is still not managed. This was a problem back before with the C# version though. |
i remember yesterday i opened up gfn and saw that the window was being managed (because it was following all windows rules i had for every window except for those i was ignoring in the but today it stopped being managed as usual, while again, i didnt change anything before opening gfn today, so i dont really know what or why did it happen |
Describe the bug
I noticed that with KeePassXC and NVIDIA GeForce NOW they both have a problem which their window behavior isn't controlled by glazewm. Switching focus never selects these windows, these windows spawn as floating even though I have set windows to tiling. These windows show on every workspace and this was not an issue for KeePassXC before the rust rewrite (NVIDIA GeForce NOW always had this issue). I am using mostly the default config, most of my changes are hotkeys.
Reproduction
Open ether KeePassXC or NVIDIA GeForce NOW and notice how they both will spawn as floating. Move to any workspace and notice how the window is always shown in every workspace. Change focus with alt + arrow keys and notice how the focus will never land on ether window.
Stack trace or error logs (if applicable)
No response
Version number
v3.1.1
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