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1px gl line mode #6

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dy opened this issue Sep 14, 2017 · 1 comment
Open

1px gl line mode #6

dy opened this issue Sep 14, 2017 · 1 comment

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@dy
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dy commented Sep 14, 2017

For really simple and fast shaders we skip complex lines.

@mesca
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mesca commented Aug 6, 2021

I know this is an old issue, but is there any plan for this?
In extreme circumstances (data streams with millions of points), I would like to be able to fallback to 1px GL line primitive, while keeping the regl-line2d API. I must admit my ignorance regarding GL programming, so I am not sure where to start.

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