This projects aims to create a Minecraft client that can interact with its environment.
Based on SpockBot.
- control via in-game chat or command line interface (
curses
) - dig and place blocks, interact with blocks and entities
- pick up, drop, craft, use items
- show inventory and nearby blocks in terminal output
- eat when hungry/injured
See the issue tracker for what I am working on.
- move to any directly accessible position (WIP, no digging/scaffolding)
- build after a construction plan
- copy existent buildings
- build from schematic
- gather resources
- explicit (mine that block, get that dropped item, hunt that animal)
- implicit (gather materials for diamond sword and its requirements)
- fight (WIP, has optional auto-spam-click)
- attack
- retreat
- potion usage
- passive background tasks
- collect statistical player/world data (original SpockBot goal)
- protect other players
- Install SpockBot (preferably from my fork)
- Clone this repository:
git clone https://github.com/Gjum/Bat.git && cd Bat
- Start the bot:
python3 start.py
Copyright (C) 2016 Gjum
Licensed under the BSD License