[wgsl-in] 0.0 / 0.0 should not be allowed #2313
Labels
area: front-end
Input formats for conversion
kind: bug
Something isn't working
lang: WGSL
WebGPU shading language
Milestone
Spec says that NaN is generally not defined. I think Tint is right here and Naga should catch this as well as Tint does:
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