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dx12: command buffer lifecycle #2668

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msiglreith opened this issue Mar 3, 2019 · 2 comments · Fixed by #3393
Closed

dx12: command buffer lifecycle #2668

msiglreith opened this issue Mar 3, 2019 · 2 comments · Fixed by #3393

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@msiglreith
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Some parts of the vulkan cmd buffer lifecycle are not implemented correctly (e.g reset -> begin)

@kvark
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kvark commented May 8, 2019

This is an implementation detail of dx12 backend, thus not a blocker for 0.2 release.

@kvark kvark removed the api: hal label Jun 26, 2019
@kvark
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kvark commented Oct 1, 2019

The way to test this would be: run wgpu-rs examples on dx12 and inspect the debug output (by either launching from Visual Studio or hooking up MS DebugView).

@kvark kvark removed this from the HAL 0.4 release milestone Oct 1, 2019
@bors bors bot closed this as completed in ee90ac1 Oct 6, 2020
@bors bors bot closed this as completed in #3393 Oct 6, 2020
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