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Packaging Support #6
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any ETA on this issues ? i tried to copy manualy the script folder into the package but it crashes |
I have the same problem. |
I'll likely look into this issue sometime in January at earliest. In meantime the path is currently defined here: https://github.com/getnamo/nodejs-ue4/blob/master/Source/CommandLine/Private/NodeCmd.cpp#L40 changing this to reflect the location of the embedded NB: A proper fix would be to add a step in https://github.com/getnamo/nodejs-ue4/blob/master/Source/CommandLine/CommandLine.Build.cs to auto-copy the third party directory when packaging. |
Hello! thanks for the quickfix. The game now starts but not the server instance. Do I need also to copy the Scripts folder to content ? thanks |
That sounds right. You should have both the third party folder and the scripts folder in the same relative folders as the project in the packaged folder for it to find everything |
Support added in 7fad399. Will land as the v0.5 release Instructions for packaging are found here: https://github.com/getnamo/nodejs-ue4#packaging
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Closing with release: https://github.com/getnamo/nodejs-ue4/releases/tag/0.5.0, open new issue if new packaging issues appear |
Will likely need to add scripts folder to packaging like https://github.com/getnamo/tensorflow-ue4/blob/master/Source/TensorFlow/TensorFlow.Build.cs#L28
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