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Sometimes levels can contain long numbers, probably because of floating point issues. It increases the size of levels while not adding any useful information.
Example from [luw4n on Discord](https://discord.com/channels/526188679006388254/681629693501243393/863836754905268264)
It would be great if the levels could be optimized, either:
automatically in the editor after each edition
automatically in the editor on upload
manually in the editor (a button that asks the precision you need?)
automatically by the backend
I'm not sure what's the best option for now, so tracking that here. I've added the functionality to BLT: getkey/bombhopperio-level-tools@e0134d8, which should be useful whatever the decision.
The text was updated successfully, but these errors were encountered:
Sometimes levels can contain long numbers, probably because of floating point issues. It increases the size of levels while not adding any useful information.
Example from [luw4n on Discord](https://discord.com/channels/526188679006388254/681629693501243393/863836754905268264)
It would be great if the levels could be optimized, either:
I'm not sure what's the best option for now, so tracking that here. I've added the functionality to BLT: getkey/bombhopperio-level-tools@e0134d8, which should be useful whatever the decision.
The text was updated successfully, but these errors were encountered: