Adds tools to make it easier to debug sketches. As of now there's only one tool, but it's a useful one!
osc().debug()
The debug
function will open a pop up inside Hydra showing the resulting fragment shader of any hydra texture.
osc().debug(output)
If you pass an output to the debug function, the pop up will be editable and will also have a >
(run) button, allowing you to edit the fragment shader and re-run it. Note that the highlighting won't update until you press the >
button.