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SDFormat allows specifying multiple kinematic trees or multiple floating links in a single model. This is supported in dart, but not in bullet-featherstone
Implementation suggestion
Since bullet-featherstone doesn't support this natively, we'd have to create multiple root Mutlibody objects and do the necessary bookkeeping so that the gz-physics user facing API can present it as a single model.
The text was updated successfully, but these errors were encountered:
azeey
changed the title
bullet-featherstone: support multiple kinematic trees in a single model
bullet-featherstone: support multiple kinematic tree roots in a single model
Sep 22, 2023
Part of #545
Desired behavior
SDFormat allows specifying multiple kinematic trees or multiple floating links in a single model. This is supported in
dart
, but not inbullet-featherstone
Implementation suggestion
Since bullet-featherstone doesn't support this natively, we'd have to create multiple root
Mutlibody
objects and do the necessary bookkeeping so that the gz-physics user facing API can present it as a single model.The text was updated successfully, but these errors were encountered: