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Building on ARM64 Apple Hardware #12

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reb00tz opened this issue Jul 3, 2024 · 1 comment
Open

Building on ARM64 Apple Hardware #12

reb00tz opened this issue Jul 3, 2024 · 1 comment

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@reb00tz
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reb00tz commented Jul 3, 2024

Just got an Apple silicon Mac. Without Rosetta (x64 emulation), I was getting the "Bad CPU type in executable" for the OnChrome supporting application, even when re-building from source.

Turns out BuildAppMacOS.ps1, line #42, needs to change "-r osx-x64" to "-r osx-arm64".

Have not found an easy PS way to determine x64 or ARM64 at the moment to warrant a pull request, but wanted to highlight this.

@g3rv4
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g3rv4 commented Jul 3, 2024

hi there :) I'm no longer using firefox (cries). I'm tempted to archive this repo (also, I no longer have an apple dev account or code signing cert for windows) but it's kind of still working so I won't do that. I'll leave this open so that people find it :)

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