diff --git a/FuncGodot Manual/FuncGodot Manual.html b/FuncGodot Manual/FuncGodot Manual.html index 0eb8a61..dd72ca8 100644 --- a/FuncGodot Manual/FuncGodot Manual.html +++ b/FuncGodot Manual/FuncGodot Manual.html @@ -3,7 +3,7 @@
diff --git a/FuncGodot Manual/pages/guide_fgd.html b/FuncGodot Manual/pages/guide_fgd.html index 92c8594..53479c8 100644 --- a/FuncGodot Manual/pages/guide_fgd.html +++ b/FuncGodot Manual/pages/guide_fgd.html @@ -3,9 +3,9 @@
diff --git a/FuncGodot Manual/pages/guide_project_config.html b/FuncGodot Manual/pages/guide_project_config.html index 3e2ab9c..624915a 100644 --- a/FuncGodot Manual/pages/guide_project_config.html +++ b/FuncGodot Manual/pages/guide_project_config.html @@ -3,9 +3,9 @@
{ "entity_1_brush_0_collision_shape" : Vector2i(0, 15) }
diff --git a/FuncGodot Manual/pages/ref_local_config.html b/FuncGodot Manual/pages/ref_local_config.html index 1a459dc..01c8a4c 100644 --- a/FuncGodot Manual/pages/ref_local_config.html +++ b/FuncGodot Manual/pages/ref_local_config.html @@ -3,9 +3,9 @@
diff --git a/FuncGodot Manual/pages/ref_trenchbroom_resources.html b/FuncGodot Manual/pages/ref_trenchbroom_resources.html index 67db131..e0989f6 100644 --- a/FuncGodot Manual/pages/ref_trenchbroom_resources.html +++ b/FuncGodot Manual/pages/ref_trenchbroom_resources.html @@ -3,9 +3,9 @@
diff --git a/FuncGodot Manual/pages/sidenav.html b/FuncGodot Manual/pages/sidenav.html index 79af59d..31b403e 100644 --- a/FuncGodot Manual/pages/sidenav.html +++ b/FuncGodot Manual/pages/sidenav.html @@ -3,10 +3,10 @@
diff --git a/FuncGodot Manual/styles.css b/FuncGodot Manual/pages/styles.css similarity index 94% rename from FuncGodot Manual/styles.css rename to FuncGodot Manual/pages/styles.css index 43d7715..52590c1 100644 --- a/FuncGodot Manual/styles.css +++ b/FuncGodot Manual/pages/styles.css @@ -63,7 +63,9 @@ tr { } tr.header { - background-color: #070700; + background-color: #000000; + font-style: italic; + font-weight: 600; } td { @@ -101,7 +103,7 @@ iframe.header { border: none; } -div.head { +body.header { background-color: #070700; } /* Header End */ @@ -122,7 +124,7 @@ iframe.sidenav { padding-bottom: 10px; } -div.sidenav { +body.sidenav { background-color: #0f0b07; } @@ -165,4 +167,8 @@ iframe.main { padding-left: 10px; padding-right: 10px; } + +body.main { + background-color: #1f1f1f; +} /* Main Body End */ \ No newline at end of file diff --git a/FuncGodot Manual/pages/tips_multiple_models.html b/FuncGodot Manual/pages/tips_multiple_models.html index 3eecf4a..dd4a410 100644 --- a/FuncGodot Manual/pages/tips_multiple_models.html +++ b/FuncGodot Manual/pages/tips_multiple_models.html @@ -3,9 +3,9 @@
@@ -41,9 +41,9 @@
model(
{{
- model_id == 1 -> "path": "path/to/model1.glb",
- model_id == 2 -> "path": "path/to/model2.glb",
- model_id == 3 -> "path": "path/to/model3.glb",
+ model_id == 1 -> {"path": "path/to/model1.glb"},
+ model_id == 2 -> {"path": "path/to/model2.glb"},
+ model_id == 3 -> {"path": "path/to/model3.glb"},
"path": "path/to/model0.glb" // default value
}}
) = point_entity : "Example point entity description"
diff --git a/FuncGodot Manual/pages/tips_naming.html b/FuncGodot Manual/pages/tips_naming.html
index f6c95a6..24cd454 100644
--- a/FuncGodot Manual/pages/tips_naming.html
+++ b/FuncGodot Manual/pages/tips_naming.html
@@ -3,9 +3,9 @@
FuncGodot Manual
-
+
-
+
Naming Patterns
diff --git a/FuncGodot Manual/pages/tips_runtime_building.html b/FuncGodot Manual/pages/tips_runtime_building.html
index 2f592c3..ad703c9 100644
--- a/FuncGodot Manual/pages/tips_runtime_building.html
+++ b/FuncGodot Manual/pages/tips_runtime_building.html
@@ -3,9 +3,9 @@
FuncGodot Manual
-
+
-
+
Runtime Map Building
There are times where you may want to build maps while in the middle of running your game, whether it's for loading levels from map files instead of scenes, procedural generation, or as a way to support user-made maps. Runtime map building can also be combined with map editor launch configurations to provide a largely seamless experience between making a map and seeing it in-game.
diff --git a/FuncGodot Manual/pages/tips_worldspawn.html b/FuncGodot Manual/pages/tips_worldspawn.html
index 39c9423..1ed68ac 100644
--- a/FuncGodot Manual/pages/tips_worldspawn.html
+++ b/FuncGodot Manual/pages/tips_worldspawn.html
@@ -3,9 +3,9 @@
FuncGodot Manual
-
+
-
+
Why Not Worldspawn?
diff --git a/index.html b/index.html
index 8bc0985..36ab60c 100644
--- a/index.html
+++ b/index.html
@@ -3,7 +3,7 @@
FuncGodot Manual
-
+