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Yes it looks a lot better on other CI systems. TeamCity is a special piece of pain for me because I already invested a lot of time (while not using it myself) to get it running with https://teamcity.jetbrains.com (which I'm glad that they provide free hosting). However, it seems to fail randomly when then build gets queued on random agents. For example look at the current build failure: #2234
I think best would be if someone actually using the thing could help there actively as I'm probably not able to do it anymore.
To be completely honest I'm thinking about disabling TeamCity in this repository again (as I really don't like red builds).
When a build breaks because of a compilation error, too much work needs to be done to discover the error reported by the compiler.
Looks like FAKE doesn't report compiler error messages as errors to TeamCity, although these messages are red in the log.
The image below illustrates what I mean.
When I filter the build log to show only "Important messages", I don't see compiler errors:
Repro steps
Expected behavior
The compiler error message is recorded as an error, and you can quickly find out why the build is broken.
Actual behavior
See screenshots above.
Known workarounds
None.
Related information
Trace.traceImportant
, the message doesn't appear in TeamCity build log.The text was updated successfully, but these errors were encountered: