moveTo x y [duration [interpolation]]
moveToAligned x y alignment [duration [interpolation]]
moveBy dx dy [duration [interpolation]]
rotateTo angle [duration [interpolation]]
rotateBy angle [duration [interpolation]]
scaleTo zoomX zoomY [duration [interpolation]]
sizeTo width height [duration [interpolation]]
alpha alpha [duration [interpolation]]
delay duration
show
hide
The interpolation
argument defaults to linear
, but can be one of:
bounce
bounceIn
bounceOut
circle
circleIn
circleOut
elastic
elasticIn
elasticOut
exp10
exp10In
exp10Out
exp5
exp5In
exp5Out
fade
linear
pow2
pow2In
pow2Out
pow3
pow3In
pow3Out
pow4
pow4In
pow4Out
pow5
pow5In
pow5Out
sine
sineIn
sineOut
swing
swingIn
swingOut
parallel
action1
action2
...
end
repeat [count]
action1
action2
...
end
Comments are //
.