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Golang package for CS:GO RCON Protocol client. Also support other games using the protocol (Source Engine games, Minecraft, etc.)

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csgo-rcon

Go Report Card GitHub release (latest by date) PkgGoDev

Golang package for CS:GO RCON Protocol client. Also support other games using the protocol (Source Engine games, Minecraft, etc.)

For the protocol specification, go to Source RCON Protocol from Valve

Need a web-based admin panel? Check it out at forewing/webrcon-server!

Usage

  1. Import the package
import "github.com/forewing/csgo-rcon"
  1. Create a client with rcon.New(address, password string, timeout time.Duration), assuming your server rcon are hosted at 10.114.51.41:27015, with password password, and you want the connection timeout to be 2 seconds.
c := rcon.New("10.114.51.41:27015", "password", time.Second * 2)
  1. Execute commands use *Client.Execute(cmd string). Execute once if no "\n" provided. Return result message and nil on success, empty string and an error on failure.
// Execute a single command
msg, err := c.Execute("bot_add_ct")

// Execute multiple commands at once
// Source engine games treat `;` as command separator
// May not work in other games, test before use
msg, err := c.Execute("game_mode 1; game_type 0; changelevel de_dust2")
  1. Note: If cmd includes "\n", it is treated as a script file. Splitted and trimmed into lines. Line starts with "//" will be treated as comment and ignored. When all commands seccess, concatted messages and nil will be returned. Once failed, concatted previous succeeded messages and an error will be returned.
cmd := `game_mode 1
game_type 0
// run_game half_life_3 (ignored)
changelevel de_dust2`

// Execute multiple commands separately
msg, err := c.Execute(cmd)

Command Line Tool

Install

go get -u github.com/forewing/csgo-rcon/cmd/csgo-rcon

Or download from release page.

Usage

Usage of csgo-rcon:
  -a address
        address of the server RCON, in the format of HOST:PORT. (default "127.0.0.1:27015")
  -c file
        load configs from file instead of flags.
  -f file
        read commands from file, "-" for stdin. From arguments if not set.
  -i    interact with the console.
  -m  file
        read completions from file
  -p password
        password of the RCON.
  -t timeout
        timeout of the connection (seconds). (default 1)
  1. From arguments
$ csgo-rcon -c config.json mp_warmuptime 999
L **/**/20** - **:**:**: rcon from "**.**.**.**:***": command "mp_warmuptime 999"
  1. From file (- for stdin)
$ csgo-rcon -c config.json -f commands.cfg
  1. Interactive
$ csgo-rcon -c config.json -i
>>> bot_add_ct
L **/**/20** - **:**:**: "Derek<4><BOT><>" connected, address ""
L **/**/20** - **:**:**: "Derek<4><BOT>" switched from team <Unassigned> to <CT>
L **/**/20** - **:**:**: "Derek<4><BOT><>" entered the game
L **/**/20** - **:**:**: rcon from "**.**.**.**:***": command "bot_add_ct"
>>> users
<slot:userid:"name">
0 users
L **/**/20** - **:**:**: rcon from "**.**.**.**:***": command "users"
>>> ^C

4 .Completion

# First download the completion file from your server
csgo-rcon -c config.json cvarlist > cmds.txt
# and remove top 2 and bottom 2 lines
tail -n +3 cmds.txt | head -n -2 > cmds.txt.bak && mv cmds.txt.bak cmds.txt
# then use -m flag to specify the completion file
csgo-rcon -c config.json -i -m cmds.txt