diff --git a/About/About.xml b/About/About.xml index 9515cf1..01a82a8 100644 --- a/About/About.xml +++ b/About/About.xml @@ -19,6 +19,6 @@ In games with many faction mods or a lot of colonists, the dynamic displays may - Some mods (noticably, the Zabrak faction) change pawn rendering in such a way that it breaks the relations tab. I'm looking for the root cause of this. https://github.com/fluffy-mods/RelationsTab -
  • 1.3
  • +
  • 1.4
  • \ No newline at end of file diff --git a/Assemblies/Fluffy_Relations.dll b/Assemblies/Fluffy_Relations.dll index 355f242..a208fb4 100644 Binary files a/Assemblies/Fluffy_Relations.dll and b/Assemblies/Fluffy_Relations.dll differ diff --git a/Source/Fluffy_Relations.csproj b/Source/Fluffy_Relations.csproj index 6fe1698..e541598 100644 --- a/Source/Fluffy_Relations.csproj +++ b/Source/Fluffy_Relations.csproj @@ -11,6 +11,6 @@ mod update - + diff --git a/modinfo.json b/modinfo.json index 2825cd3..e41a9c2 100644 --- a/modinfo.json +++ b/modinfo.json @@ -6,7 +6,7 @@ "version": { "major": 3, "minor": 1, - "build": 117 + "build": 118 }, "author": { "name": "Fluffy",