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analyze_rms.cpp
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analyze_rms.cpp
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, [email protected]
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "analyze_rms.h"
#include "utility/dspinst.h"
void AudioAnalyzeRMS::update(void)
{
audio_block_t *block = receiveReadOnly();
if (!block) return;
#if defined(KINETISK)
uint32_t *p = (uint32_t *)(block->data);
uint32_t *end = p + AUDIO_BLOCK_SAMPLES/2;
int64_t sum = accum;
do {
uint32_t n1 = *p++;
uint32_t n2 = *p++;
uint32_t n3 = *p++;
uint32_t n4 = *p++;
sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n1, n1);
sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n2, n2);
sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n3, n3);
sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n4, n4);
} while (p < end);
accum = sum;
count++;
#else
int16_t *p = block->data;
int16_t *end = p + AUDIO_BLOCK_SAMPLES;
int64_t sum = accum;
do {
int32_t n = *p++;
sum += n * n;
} while (p < end);
accum = sum;
count++;
#endif
release(block);
}
float AudioAnalyzeRMS::read(void)
{
__disable_irq();
int64_t sum = accum;
accum = 0;
uint32_t num = count;
count = 0;
__enable_irq();
float meansq = sum / (num * AUDIO_BLOCK_SAMPLES);
// TODO: shift down to 32 bits and use sqrt_uint32
// but is that really any more efficient?
return sqrtf(meansq) / 32767.0;
}