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Weird Inconsistencies and Issues With Graphics of Pretty Much Every Game #1307

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powerofthe69 opened this issue May 21, 2024 · 2 comments

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@powerofthe69
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powerofthe69 commented May 21, 2024

Game information

Ghost of Tsushima
Star Wars Jedi: Fallen Order
Far Cry 5
Lords of the Fallen
etc,etc,etc.
Distribution name and version where applicable

Fedora Silverblue 40
Flatpak info

flatpak 1.15.8
flatpak --gl-drivers = default host(?)
Problem description

I've made tickets on Proton's Github, Mesa's Gitlab, and posts on Reddit about issues I've been experiencing that seemingly nobody has been able to reproduce, then I realized that none of them specified they were using the Steam Flatpak like I was.

In certain games, like Far Cry 5 and Jedi: Fallen Order or even Ghost of Tsushima, lighting would shimmer weirdly on characters (mostly their skin) that made them look as if they had vitiligo in certain lighting. My horse in Ghost of Tsushima was glossy, as if covered in sweat. In Ghost of Tsushima and Lords of the Fallen, there was an insane amount of flickering of textures, as well as pop-in that would occur the likes of which has only been seen in modern gaming with Dragon's Dogma 2. Nobody else was experiencing these issues. Switching to the native Steam for Fedora, these issues all disappeared.

Here are the tickets I've created about these issues, as well as some clips of Ghost of Tsushima I'd documented of the pop-in and flickering:

https://gitlab.freedesktop.org/mesa/mesa/-/issues/11196
https://gitlab.freedesktop.org/mesa/mesa/-/issues/11181
https://streamable.com/7eha3o
https://streamable.com/cbtm64
https://streamable.com/ia9zyf

Does this issue reproduce with native Steam

No. Every single issue disappeared. There's no more flickering in Lords of the Fallen, there's no more insanely detrimental pop-in in Ghost of Tsushima, no more vitiligo effect in Jedi: Fallen Order, etc.

@Blumoop
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Blumoop commented Oct 18, 2024

I've also had a familiar issue with Unreal Engine games using Steam Flatpak, and works fine in native package. Sometimes characters would have a part of them stretched out absurdly, which I noticed with Dead Island 2 and Mortal Kombat 1. I've had the same issues you described with Persona 3 Reload, artifacting/missing textures and blinding bright lighting effects, until the game crashes. What GPU do you happen to have? I just wrote it off as Intel Arc not being quite up to par as AMD Radeon yet in Linux.

@powerofthe69
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What GPU do you happen to have?

This was while using a 7900XTX. I don't know if there's a way for the libraries to be kept more consistently in sync with the native Steam package since this Flatpak is unofficial, but it's a detriment if you want to play newer games.

I had the same issues with Black Myth Wukong. I since started to use only the native Steam package for Fedora without any problems. Both native and Flatpak versions were tested using the multiple Mesa versions and the development branch from Gitlab to see if it was a driver issue.

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