These models are intended to test the effects of flagging specular glossiness as ExtensionUsed
, but not applying it to a mesh.
The model is made up of two triangle meshes positioned next to each other.
Primitive 0 Vertex UV Mapping | Primitive 1 Vertex UV Mapping |
---|---|
The following table shows the properties that are set for every model. The metallic roughness base color texture acts as a fallback when the specular glossiness extension is not supported in the renderer.
Property | Values |
---|---|
Extension Used | Specular Glossiness |
Base Color Texture |
The following table shows the properties that are set for a given model.
Sample Image | Specular Glossiness On Material 0 | Specular Glossiness On Material 1 | |
---|---|---|---|
00 View |
✅ | ✅ | |
01 View |
❌ | ❌ | |
02 View |
✅ | ❌ |