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.gitignore
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.gitignore
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/LSDR/[Ll]ibrary/
/LSDR/[Tt]emp/
/LSDR/[Oo]bj/
/LSDR/[Bb]uild/
/LSDR/[Bb]uilds/
/LSDR/[Rr]eleases/
/LSDR/[Ll]ogs/
/LSDR/Assets/AssetStoreTools*
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/Assets/AssetStoreTools*
# Visual Studio 2015 cache directory
/LSDR/.vs/**
/LSDR/.vs/*.ide
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# packages folder (for NuGet)
LSDR/nuget-packages/**
# dependencies folder
LSDR/Assets/UnityEditor/Dep/External/**
# Asset store packages
LSDR/Assets/InControl
LSDR/Assets/InControl.meta
LSDR/Assets/AmplifyShaderEditor
LSDR/Assets/AmplifyShaderEditor.meta
# Generated JetBrains plugin
LSDR/[Aa]ssets/Plugins/Editor/JetBrains*
LSDR/.idea/**.**
# config file with storage service API keys, used in build script 'build.py'
storageconf.yaml
.vscode
.env
**/.DS_Store