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引擎中资源文件后缀 #40

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wardenfeng opened this issue Jun 7, 2018 · 0 comments
Open

引擎中资源文件后缀 #40

wardenfeng opened this issue Jun 7, 2018 · 0 comments

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@wardenfeng
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原则

  1. 保留原有文件后缀,有利于使用其它工具编辑与查看;
  2. 在原有的后缀前新增文件类型标记,标记提供为feng3d编辑器识别。例如脚本a.script.ts

feng3d中后缀

  1. 脚本 f.script.ts
  2. 着色器 f.shader.ts
  3. 游戏对象 f.gameobject.json
  4. 场景 f.scene.json
  5. 几何体 geometry.json
  6. 材质 material.json
  7. 动画 anim.json
  8. 2d贴图 texture.json
  9. 立方体贴图 texturecube.json
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