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Crashing randomly #8
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thanks, what is ios version? |
I played around with the application built form code source PayCards_iOS_Source and couldn't catch any crash. According to the screenshot you use your own application with build-in sdk? right? could you play with original prototype built from PayCards_iOS_Source repo? does it crash? |
I was using faceterteam/PayCards_iOS before iOS 13 crashing problem has occurred. Then, this repo has been updated for iOS 13 but faceterteam/PayCards_iOS not updated. So I forked it and replaced the framework from this repo to use with CocoaPods. Unfortunately, my forked version caused crashes. Now I removed it from Podfile, and used the framework as embedded framework. It is not crashing now. But I didn't understand what causes the problem. Forked version -> https://github.com/madiguzel/PayCards_iOS |
@madiguzel Did you fix it? I have same issue as your image. Please help. |
No. I thought the crash had gone but it still exists. |
Hi,
After updating the latest SDK and using [.number, .date] as recognizerMode, Firebase crashes increased. Here are some crash logs:
PayCardsRecognizer
CNumberRecognizer::ValidateNumber(std::__1::shared_ptr const&)
PayCardsRecognizer
CRecognitionCore::Recognize()
PayCardsRecognizer
CDateRecognizer::RefineDateLocationL1(cv::Mat&, std::_1::vector<cv::Point, std::_1::allocator<cv::Point > >, std::_1::vector<cv::Rect, std::_1::allocator<cv::Rect > >&)
PayCardsRecognizer
CNumberRecognizer::PreLocalize(cv::Mat&, cv::Mat&, std::_1::vector<cv::Point, std::_1::allocator<cv::Point > >&)
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