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This repository has been archived by the owner on Oct 31, 2023. It is now read-only.
I am working on an application that requires near realtime processing (~10 fps, i.e. 100 ms) on ~1050 GPU on ~ 1280x720 images. Is there anything I could easily modify that can make the object detection networks faster. I tried Resnet-50-FPN and got ~160 ms on 1070 GPU. I was thinking to modify the number of proposals (number of objects in my images are < 14, classes are < 6) that are processed by ROI heads or can I modify the architecture itself easily (e.g. number of filters)? What would you recommend? I don't mind to suffer a small decrease in mAP.
Cheers,
The text was updated successfully, but these errors were encountered:
I have a some smaller networks that runs faster, but have significantly worse map (24 map on COCO, compared to 36 for R-50). I might still look into getting smaller models with better accuracies, but I can't promise I'll get anything better for now.
Decreasing the number of proposals in the RPN and increasing the MODEL.ROI_HEADS.SCORE_THRESH will speed things up a bit as well
❓ Questions and Help
Hello, thank you for amazing library!
I am working on an application that requires near realtime processing (~10 fps, i.e. 100 ms) on ~1050 GPU on ~ 1280x720 images. Is there anything I could easily modify that can make the object detection networks faster. I tried Resnet-50-FPN and got ~160 ms on 1070 GPU. I was thinking to modify the number of proposals (number of objects in my images are < 14, classes are < 6) that are processed by ROI heads or can I modify the architecture itself easily (e.g. number of filters)? What would you recommend? I don't mind to suffer a small decrease in mAP.
Cheers,
The text was updated successfully, but these errors were encountered: